Reverse tower defense
Personal project developped for the end of the training.
The goal is to convey a maximum of your minions alive to the end of the path.
Still need a lot of work, starting with some tutorials and tooltips... :
use the planning planel on the left to reorganise spawn order.
Mob color defines its resistance : Pink mob take less damage against pink tower, but more against others.
Gray Mobs have no resistance, but no weakness.
Mobs with a shield are tankier.
Mobs with a stone on their head are clickable and will block the path.
You can select a mob to see its path.
You can select a tower to see its range. press 'escape' to unselect.
Saved data can be reset in the Settings menu.
Camera movements : Z, Q, S, D
Camera rotation : A, E
Unity and development skills involved :
- State machines
- AI
- Unity Events
- Delegates
- Event triggers
- camera movements
- Save system
- UI
- Scriptable Objects
Status | In development |
Platforms | HTML5 |
Author | Yvaldys |
Genre | Strategy |
Made with | Unity |
Development log
- Update - new level & bug fixJun 27, 2022
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